A downloadable pixel-pulp for Windows, macOS, and Linux

Two brothers on a raft, a gorilla head, a great white shark and hallucinogenic cactus spines.

SHARK RIDERS is a pixel-pulp—fast paced visual novels featuring rich pixelart—made by LCB Game Studio in 14 days. 


  • 4 different endings.
  • Pixel art made with ZX spectrum color palette.
  • English and Spanish versions.


You can follow us on Twitter for more pixel-pulp action and/or support us on Patreon!

You can also join our community at Discord and discuss everything about our games!

PlatformsWindows, macOS, Linux
Rated 4.7 out of 5 stars
(12 total ratings)
AuthorLCB Game Studio
GenreVisual Novel, Adventure
Tagsgorilla, Pixel Art, Ren'Py, Retro, retrogaming, shark, sharks, storyrich


SHARKRIDERS-0.5-pc.zip 61 MB
SHARKRIDERS-0.5-linux.tar.bz2 34 MB
SHARKRIDERS-0.5-mac.zip 27 MB


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This pixel-pulp was beautiful, weird, and gripping! I really enjoyed it, thank you for creating this experience.

I talked about it in my video this week, if anyone is interested: 

Quite an interesting art style and a unique story. In our video we show one of the four endings. There's no background music in this game, so we added some that fits. Best wishes!

The colour pallet is interesting (in a good way)! I guess I should play it!

Thanks! We're working on more pixel-pulps (longer, tighter and more polished! After all, this was made in 14 days for a game jam.) Cheers!


It's super rare to see visual novels made with the ZX spectrum color palette, but for some reason I loved it, and the way that you made everything was just perfect, nothing was out of place or strange as some games made on ren'py are not this well done, it was super fun to get all the endings and I hope to see more games like this one, I don't really say this much but I really loved everything for some reason xD

Wow, thanks for everything you say! Really glad you enjoy our art direction (we call our games pixel-pulps, fast paced visual novels with rich pixel art.)

Shark Riders was made in 14 days for a jam. Although there are lots of thing we should have done slightly different if we had time, we're really glad with the results. And now we're working in new pixel-pulps (Bahnsen Knights and Red Dragon Down.)

Cheers and thanks again!


Made a video

(3 edits) (+1)

Thanks for making this video! The game was made in 14 days, so it has some rough edges here and there (ending numeration is bugged, we will correct it in the next patch), but It's nice to see it out there being played. Cheers from Argentina!